Collision of Sound and Space
STOIC
Stoic in an interactive installation and composition for spacial-audio (8.1system).
Stoic invites to explore the latent emotional scape that lies beyond the rational, beyond the binary of zero and one, beyond the realm of basic emotions we are used to be triggered with everyday trough social media. Visitors share a synchronized experience of a composed audio piece, then reinterpret it by placing stones on pillars to shape their own sonic journey.
Through 3-D audio, tactile materials, and interaction, the installation shifts the focus from daily routine to a shared, evolving journey. Sound replaces genre, synchronicity and interaction replace pre-written stories, and materiality takes precedence over symbolism.


UMKREMPLER 2k-5
The flood of individual performance on platforms like Instagram &TikTok reduce artists &individual performers to a mass product,
predicted by the algorithm to be seen, obeying to the systems rules in order to survive.
If everything is said already and the machinery of entertainment is dictating on what’s in fashion, why then not giving the machine a voice itself.
This project envisions a sinister now, where we gave machines a self-aware voice and algorithms gave prompts to the masses.
For the upcoming performance, we spin that experience further.
Putting ourselves into a complete live situation, we experiment with the immersion of sound, visuals and space.
Reviewing the past project’s content and insights, we explore perception in times of incessant flow of imagery.


PENDLER
"Pendler" is a collection of unique physical objects designed to manipulate sound in real-time, integrated with the vvvv software environment. These objects interact with sound through the use of OSC (Open Sound Control) data devices that interpret motion and translate it into dynamic audio transformations.
By capturing movement data and applying it to a running audio buffer, Pendler enables an intuitive and tactile approach to sound manipulation. This innovative combination of physical interaction and digital processing creates a fluid, real-time relationship between motion and sound, pushing the boundaries of creative expression in both performance and sound design.


vie.en.vie
vie.en.vie is an electronic duo, producing experimental, electronic music, most closely related to techno.
the focus is on contrasting sound, the triggering of emotional experiences.
digital, hard sound is mixed with warm, acoustic piano.
the atmosphere changes from dark, hard and cold passages to quieter, sentimental and melancholic parts.
carried by the beats, french vocals drift into hypnotic abysses.


Oszillator is a handcrafted device built primarily from repurposed hi-fi and lo-fi components. Designed with a focus on tactile interaction, it allows users to create a physical oscillator through twisting motions.
This device transforms manual movements into oscillatory sound waves, offering a hands-on approach to sound manipulation. By merging vintage hardware elements with modern functionality, Oszillator bridges the gap between analog charm and creative audio experimentation.


RUMTREIBER
"Rumtreiber" is a dynamic performance show that seamlessly integrates multilayered soundscapes, live performances, spatial sound, and reactive projections across a multiscreen setup. This immersive experience pushes the boundaries of artistic expression by combining cutting-edge 3D audio experimentation with real-time interactivity.
By utilizing an OSC (Open Sound Control) interface and a multichannel setup, the project explores the possibilities and limitations of deploying 3D audio within a club environment. The real-time performance aspect allows performers to interact with the technology, shaping the sound and visual environment dynamically. This innovative approach not only challenges traditional club setups but also creates a unique and engaging auditory and visual experience for audiences.


Feedback Maschine
When triggered by sound, the Feedback Maschine analyzes the audio spectrum and translates it into a color spectrum. The camera of the computer, positioned in front of a mirror, detects the emerging imagery and interprets it back into sound, which triggers MIDI notes. These notes are played through a speaker, then captured again by a microphone, creating a feedback loop that continuously repeats the process.
In Under Construction, we position ourselves as laboratory technicians, inviting the audience to step beyond the neoliberal constraints of intention and become explorers in this experimental space.
We developed a selection of tool for our artistic works including 'crowd mapping' trough an AI-powered gesture protection tool (media pipe), a multi-layered approach as base for upcoming sonic works, a composition based on first latters of generated poems and many more.

